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Posted by Draegan on Jun 22, 2009
Filed Under: Featured, Interviews

dcuo_header

Rerollz got a chance to ask a few questions of Wes Yanagi, Senior Producer of DC Universe Online. We got a chance to check the game out in person back at NY Comic Con and now we got a chance to learn a little more about the game. One point of interest is how they plan on meshing new gear that you get with your existing costume so it matches.

Rerollz: More of a general question for you; what audience are you shooting for with DC Universe Online? Are you trying to focus on attracting PVE focused players or the PVP players? Or Both?

Wes Yanagi: DCUO is an action game moment-to-moment with the month-to-month progression you’d expect from an MMO. We believe comic book fans, MMO players and console action gamers will all find something to like about this game. We’re committed providing a fun and exciting experience for both PvP and PvE players.

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Posted by Draegan on Feb 19, 2009
Filed Under: Featured

As any follower of the MMOG genre knows, one staple is the uncertainty of when your favorite game-to-be-released is actually coming out. As I read through the various community forums, I pick up a few tidbits here and there about news coming from around the interwebs. Lets take a look at how some games are progressing and what we should expect to see in 2009.

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Posted by Draegan on Feb 10, 2009
Filed Under: Featured

Last week end we were able to visit the NY Comic Con. There were many games visible but other than Jumpgate Evolution, we wanted to check out DC Universe Online and Champion-Online.

We only had a short time to try each title out but first impression were that each game played very differently. DC Universe Online played more like an action style arcade game that can easily be played with a PS3 controller while Champ-O is played like more like a traditional MMORPG heavily borrowing from the “City of X” games.

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